Craft Representatives
“I have worked in the games industry since 2013, making narrative-focused experiences as part of Tea-Powered Games and helping other studios as a freelance writer and narrative designer. From sprawling sci-fi MMOs to grounded everyday conversation systems, being part of a writing team or the sole advocate for narrative in a project, I have experience with projects of different shapes and forms, and the variety of challenges that arise from them.
“I joined the WGGB Videogames Committee to help writers in this swiftly growing medium to learn, adapt and thrive. As a union, the WGGB provides practical, legal and networking support, and I want to continue expanding its offerings, ensuring both established and novice members receive the help they need – especially in an industry where work can be a solitary, undervalued, demanding experience.”