Tim White


About / Bio

Tim White is a videogame writer and narrative designer with over ten years’ professional experience in the games industry. He’s shipped AAA, premium AA, and micro indie games, with highlights including Transformers Universe (Jagex), War for the Overworld (Brightrock Games), Kandria (Shirakumo Games), Exogate Initiative (Xeno Bits), and story arcs for Star Trek Fleet Command (Scopely). He’s degree-qualified in both English Literature (Creative Writing pathway) and Software Engineering; indeed, as a former programmer, Tim is comfortable getting hands-on with game technology to implement the narratives he writes and designs, to ensure they are considerate of the player’s gameplay experience. Tim is also an experienced text editor, with skills localising games to English, and an experienced voice director, having worked with actors both in-studio and remotely.

Tim is known for his kind and friendly manner, and enjoys working with kind, diverse teams, who also respect the work-life balance and the value of writing as a craft within videogames. He usually works remotely from a professional home office; however, he’s also accustomed to visiting studios for onsite meetings and workshops. One studio managing director described him as “by far the most proficient remote worker I’ve ever interacted with”.

Tim is most experienced writing science-fiction and comedy, and is always keen to bring a human, character-led focus to stories. He’s also a quick study of genre conventions and writing styles, and is a keen researcher, so he’s comfortable adapting to the needs of the project. He’s eager to work on fresh narratives that also teach him something new.

Outside of game writing, Tim is also developing short film scripts, interactive fiction (self-published), short stories, and is writing his first novel.


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Genres

Animation
Books
Childrens writing
Comedy
Film
Online writing
Poetry
Short story
Videogames

Writer's credits

Game writing and narrative design:

Star Trek Fleet Command (DIGIT/Scopely, 2018 – ongoing story arcs since I joined in 2025)

  • The Original Series: V’ger Rebirth Part 2 (February 2026)
  • The Original Series: V’ger Rebirth Part 1 (January 2026)
  • Flashpoint: Strange New Worlds Part 2 (August 2025)
  • Flashpoint: Strange New Worlds Part 1 (co-writer) (July 2025)

Exogate Initiative (Xeno Bits, 2025)

Galacticare (pre-production) (Brightrock Games, 2024)

Rough Justice ’84 (pre-production) (Gamma Minus, 2023)

Kandria (Shirakumo Games, 2023)

Eternia: Pet Whisperer – visual novel (Shinmera, 2021)

Perihelion – interactive fiction (Spring Thing competition, 2021) – recipient of award ribbons for “Best NPC” and “Most Poetic”

War for the Overworld – post-release writing support (Brightrock Games, 2015-2019)

War for the Overworld: The Under Games expansion (Brightrock Games, 2018)

War for the Overworld: My Pet Dungeon expansion (Brightrock Games, 2017)

War for the Overworld: Crucible expansion (Brightrock Games, 2016)

War for the Overworld: Heart of Gold expansion (Brightrock Games, 2016)

Olympus Rising – launch trailer (Flaregames, 2015)

Warhammer 40,000: Dawn of War III – announce trailer pitches (Axis Animation, 2015)

Transformers Universe (Jagex, 2014)

 

Editing and English localisation:

Herald: An Interactive Period Drama – Books III & IV (Complete Edition) (Wispfire, 2025)

TSIOQUE – poetry within the game (OhNoo Studio, 2018)

Herald: An Interactive Period Drama – Books I & II (Wispfire, 2017)

Prime Numbers, Inc. – novelette (FibreTigre, 2015)

 

Screenwriting:

Console – short film (BlueCat entry, 2020)

 

Short stories:

The Otherside of Castle Dane (Didcot Writers shortlist, 2023)

Itsy and the Toothbrush (Didcot Writers shortlist, 2021)

Jane’s Dough (Oxfordshire Libraries entry, 2019)

First Validation (Aesthetica entry, 2018)

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