Iain Lowson

Scottish person, bi, he/him, born in Edinburgh. Freelance writer since the 1990's, starting in genre magazines (SFX, Starburst, Official UK Star Wars Magazine, etc). 26 years producing official Star Wars material. Now working in videogames, as well as writing and directing film projects.

Family man, currently happily ensconced in Berwick-upon-Tweed - the town everyone passes through in the train and thinks "Oooh, that looks pretty. Must visit one day." It is pretty, and you should visit.

North East

March 2020 to present - Founded Embra Again Productions Ltd. Various projects in different stages of production, incl. two short films and one feature.

Nov. 2020 to present - Unannounced project. Part of a writing team on a game. The team was headed by Antony Johnston, with Rhianna Pratchett, Harald Hagen, and myself as the rest of the team. As Antony said on social media "Together we’ve broken story, developed worlds, created characters, written trailers and cutscenes, devised fiendish plots, you name it – and all better for doing it as a room." That's all I can say on this one. Even that has caused some of the shadows in the room to become heavier, more populated. They watch. They listen.

Jan. 2020 to Sept. 2020 - Hercule Poirot Videogame. Blazing Griffin. Narrative Consultant.

August to Sept. 2019 - 'The Captured Actor' documentary. Created in a very short time for the 2019 teaching conference of the Royal Conservatoire of Scotland in Glasgow.

March 2019 - present - 'The Cliche' short film. Loony Monster Ltd. Director, co-writer.

Jan. 2008 to April 2020 - Star Wars partwork magazines. Continuo Creative. Writer, consultant, picture research, team management, liaised with LFL, etc. Won a Disney Publishing award for Product Innovation in 2016.

May 2016 to May 2018 - 'Being Good' short animation. Writer. Some VO co-direction. Won various festival awards.

July 2015 to July 2016 - 'Champions of Anteria' videogame. Blue Byte/Ubisoft. Sole writer, narrative designer.

June 2014 to May 2015 - 'Disney Infinity 3.0 - Star Wars: Rise Against the Empire' videogame. Studio Gobo. Sole writer, Star Wars consultant.

March 2009 to Dec. 2010 - 'Blue Toad Murder Files' comedy murder mystery videogame. Relentless Software. Sole writer. When released on iOS in April 2013, it was the #1 paid app in the UK within a week.

Feb. 2010 to March 2010 - 'Driver: San Francisco' videogame. Ubisoft/Reflections. One of a number of writing teams producing barks.

Feb 2009 to present - 'Dark Harvest: The Legacy of Frankenstein' RPG/transmedia project. Creator, IP manager, lead writer of a project that is a unique take on the Frankenstein story. Award-winning tabletop RPG, 2nd Edition of which in development. Film version in discussion.

June 2006 to Aug. 2008 - 'Wheelman' videogame. Midway Studios Newcastle. Writer. Involved with voice casting. Directed and co-directed much of the UK side of the VO.

Oct. 1999 - 'Billy Budd, Sailor' film script. Carmel Productions. Adaptation for stuntman and director Peter Diamond. Rights reverted back to me in 2004.

1998 to 2005 - Star Wars partwork magazines. Warrender Grant. Lead writer.

Other clients include - Square Enix, Natural Motion, Squid In A Box, Royal Conservatoire of Scotland, Titan Magazines.

Animation, Books, Comedy, Film, Online writing, Short story, Videogames